Overview -
Management -
Advisory Board
Overview
An ISV is an Independant Software Vendor, which is what Moya
Entertainment is. We work within the Computer Entertainment
industry focused on videogames, in all forms as well as web development
and new media technologies.
Management
President - Richard Elswick
BIO:
Since graduating with a
Bachelors of
Science in Computer Engineering from the University of Michigan -
Dearborn in 2001, I have worked on various projects and areas of
interest related to computers and medieval reenactment.
Originally, Moya was a business to assist in bringing my
desire to
make medieval reenactment armour for use in western martial arts,
mostly based around the Society
for Creative Anachronisms (SCA).
In 2005, I made the decision to cease conducting business in this
arena, yet I wanted to still do something based around medieval
reenactment and western martial arts. In November, I found
out
about podcasting and started my first podcast, The Pain Bank Podcast,
based around the SCA experience.
This
also motivated me to change my previous company's name from
Ill
Armory,
to Moya Entertainment, which is focused on all things entertainment
based from creative computer technology to medieval fantasy vacations.
Since 2001, I have maintained many web pages and written several
computer
programs. As Moya Entertainment, I intend to move beyond the
part
time enjoyable part of what I have done into a company able to stand on
it's own. As such you can consider Moya Entertainment as your
Contractor to meet your needs. As Micro-ISV, we can turn
around
your projects faster than you might expect from a larger company all
the while meeting your needs.
Advisory Board Members
Gregg Sealhoff
BIO:
With over 20 years in the Game
Development Industry and a lot of that while running his current
independant studio, Sophsoft, he brings experience and knowledge as an
respected advisor. Currently action as the Chairman of the
Adivisory board for the Association of Shareware Professionals, he also
provides contacts and references through the software industry.
He is a long time member of the
International Game Development Association (IGDA) and supporter of the local
IGDA Detroit Chapter.
Paul Kerchen
BIO:
With over 10 years in the Game
Development Industry working on such titles as Civilization IV at
Entertainment Arts as well as his experience launching his own
independant studio, Whirling Chair Games, he brings
experience and knowledge of what works and what doesn't. He is a
long time member of the
International Game
Development Association (IGDA) and supporter of the local
IGDA Detroit
Chapter.